Droplet Source

water {
	AnalyticSurface size = (10, 5, 10)
		accuracy = 300%
		equation = ".1 * e^(-6*(sqrt((2*x-1)^2+(2*z-1)^2))) * cos(-8 * t + 36 * ((2*x-1)^2+(2*z-1)^2)^.75 * Pi * sqrt((2*x - 1)^2 + (2*z - 1)^2))";
}

Scene {
	Light position = (0, 5, 0) directional = false;
	water position = (-5, 0, -5) color = (0, 0, 128);
	Sphere position = (0, 1.5, 0) color = (0, 0, 128) size = .15 mass = 1 transparency = 0%;
}






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Copyright © 2001 Geoffrey Prewett