|
Ephemeris is a three-dimensional rendering engine designed to quickly render
photo-realistic scenes specified in a readable text file. The goal is to
be able to render scenes in under one minute, with emphasis on being able to
have real-time (30 fps) rendering.
Current features include
- Hardware accelerated OpenGL (where available) for speed and portability
- Strong NURBS support for smooth curves (not curves where you see all the polygons)
- Fractal trees with user-specifiable grammar
- Algebraic expressions of f(x,y,z,t) (i.e. 3D graphs)
- Physical modelling where possible (currently the sky and rudimentary
Newtonian physics)
Features that will be included in future versions include
- Reflections and maybe refraction
- Shadows
- Clouds
- Plug-in modules
- 3D Studio Max import filters
- Linux version
|